
Leandro Salazar
Quam Singulari
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Posted - 2010.01.08 15:20:00 -
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Edited by: Leandro Salazar on 08/01/2010 15:24:28
Originally by: Captn Charisma Edited by: Captn Charisma on 08/01/2010 14:07:10 None of that answers why people want to mindlessly grind npc rats and then do.. nothing. This line of thinking will lead to boredom and player base attrition.
Wake up :)
A solid 50% at least of Eve never experience anything close to the full potential of the game. Imagine if you had just designed a multi billion dollar 7 star hotel and everyone just wanted to congregate in the lobby, despite all the effort you had put into the penthouse suites.
I respect where you are coming from, and that these changes might force some to quit, but if CCP doesn't do anything to invigorate the game, they get bored and stop playing anyway, so its damned if ya do, damned if ya don't.
The thing people like you always miss is that to a lot of people, 'mindlessly grinding missions in highsec' is actually fun. They don't care for adrenalline rush etc, they just wanna blow some stuff without bothering anyone else and without being bothered by anynone else. And improving their ships/fittings in the process.
In fact I believe this is actually what drives the vast majority of subscribers.
Even though I am not really a missionrunner anymore (being -10 kinda handicaps you in highsec :D ), my first 2-3 years in EVE were spent running missions and pimping ships, with the occasional futile antipiracy attempt. And I for one don't think I missed anything because I did this, even now knowing the glories (and pitfalls) of PvP. I had plenty of fun working my way up to the eventual Officer pimped Nightmare just doing PvE. I guess that kind of career only works if you resent RMT like I do though, if you are into getting isk for RL money via GTCs, the sense of accomplishment that comes with buying top end gear with hard earned cash kinda goes outta the window...
As for these horrible storyline idiocies, the worst thing about them imho is not that they go to lowsex, but that they force you to do a like 40 jumps roundtrip. Which results in a ridiculously bad isk/hour or rather standing/hour. If some brainfarted devs absolutely must test crap like this on the life server, they should at least do it with regular missions which can be decline without much consequence. If you decline a storyline, you gotta do 16 regulars again and lose a potentially huge standing gain, so this is doubly tough. Just glad I don't really run mishs no more, and certainly not for Gallente. Had they put this kind of **** in in 2006 and for Amarr, I would prolly only have played 4 months rather than 4 years... And if you are reading this, you have arrived at the signature without noticing...
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